Why WarSpeed needs its own surface
Some projects should live beside a personal site, not inside it.
gamesWarSpeedproduct thinking
Not every project should be introduced the same way.
A personal site can hold context, writing, and the broader shape of what someone is building. But a game is different. A game needs atmosphere. Screenshots. Motion. A page that behaves more like a world entrance than a profile section.
That is why WarSpeed should not be buried as a subsection inside a founder homepage.
It needs its own surface for a few reasons:
- Clarity — people arriving for the game should understand the game immediately.
- Searchability — a standalone page gives the project a cleaner path for discovery.
- Tone — the visual language for a space combat game should not be forced to share a room with calmer editorial writing.
- Momentum — devlogs, updates, trailers, and build drops belong closer to the thing itself.
A personal site can point toward the work.
But sometimes the work deserves a front door of its own.